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Post by UltimoPianta404 on Aug 19, 2011 14:48:56 GMT -5
Huh, doesn't sound like that to me all that much. Then again, most high-speed remixes I've heard have that issue.
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Post by zommy08 on Aug 19, 2011 14:38:57 GMT -5
Wow...cool! ;D My only criticism is that the tune's rhythm sounds odd at the beginning of the tune.
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Post by UltimoPianta404 on Aug 19, 2011 12:28:38 GMT -5
Wherever this fits, I suppose.
A little remix of Delfino Plaza I made.
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Post by zommy08 on Aug 19, 2011 11:20:56 GMT -5
Which ones do you need?
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Post by UltimoPianta404 on Aug 18, 2011 18:51:06 GMT -5
Interesting on the invisible paths. I think the sign thing was just meant to be something generic since it's in the background. I just hope you won't try to turn it into the next "L is Real". As for the beta Toad, there was probably supposed to be part of some other plot point (something about Peach being taken across some river), but got cut out, and somehow the Toad that was supposed to tell Mario about said plot point got left in the data. WARNING: Slightly off-topic alert!Also, that beta dialogue does not make no sense whatsoever. THIS beta dialogue (from another game) makes no sense whatsoever: NOTE: I don't mind if this off-topic blurb gets edited out.
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Post by UltimoPianta404 on Aug 18, 2011 18:33:38 GMT -5
Heheheh. 
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Post by sunshineforever on Aug 18, 2011 16:23:19 GMT -5
If I can learn how, I might edit some of the default avatars with Sunshine and other Mario pictures.
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Post by sunshineforever on Aug 18, 2011 16:11:06 GMT -5
Part... whatever part this is.
Only putting up the "Viewer Discretion is Advised" thing if it's needed. For now, it isn't.
Mario and the others walked in the dark entrance, only a small, dim lantern lit up came around every half a mile or so. Mario tried to strike up a conversation. "Luigi, you really shouldn't be walking with that concussion-" He started, but Luigi replied flatly "Says the guy who's limping alone on a broken ankle." Mario didn't try again.
He had never heard his brother sound so hostile, but this was war. And war changed everything.
An hour or two passed, and they were all starting to get tired. They wondered if they would simply die in these tunnels and be forgotten.
Finally, it was Toad who looked up and smiled for the first time in days. "Look! Up there!" The other looked and saw they had reached the end of the tunnel and at the end was a rusty ladder with a tight, manhole-like cover.
Luigi climbed up, followed, by Toad, Peach, and Mario. "I got it!" He yelled, and finally moved the cover off the exit. They climbed up and found themselves in the middle of a vast jungle.
"Great! Now what?!" Luigi yelled. Then, they were quickly circle by Piantas and Nokis covered in some sort of Indian clothes and wearing Indian Masks. Oh, and they were all pointing spears toward them.
Mario, Peach, Luigi, and Toad all screamed.
NEXT TIME ON DARKNESS SHINES:
Luigi fainted.
COMING SOON!
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Post by UltimoPianta404 on Aug 18, 2011 16:07:19 GMT -5
Why thank you. I actually had something much more simplistic in mind, but you expanded on it in a way I didn't think could happen.  Also, no offence, but that desert level idea sounds really boring. More boring than another desert level I know from another game. ( Sonic & Knuckles's Sandopolis Zone)
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Post by sunshineforever on Aug 18, 2011 15:43:29 GMT -5
Cool! (GET IT? HAR HAR!) Anyway, that level sounds awesome! I always wanted to expand on those icecubes you found in the secret levels and Delfino Airstrip, and that sounds like a great place to do it!
Maybe there could be a level where you traveled inside to the core of the mountain and there was a maze of those ice cubes and below was the freezing water that hurts you from SM64 and SMG. And maybe some of those Piranha Plant enemies that spawn from goop would be blocking some of the entrances so you NEED to spray water... UltimoPianta! Your level could have so much potential!
Meanwhile, I have another idea: A dry, dry valley that is completely empty and at the end of it is an ancient, abandoned pyramid and a few temples nearby. I'll get to work on it soon!
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Post by UltimoPianta404 on Aug 18, 2011 14:20:19 GMT -5
I got one! - Inverno Mountain - Name translates to Winter Mountain, as it is a mountain that retains its snowy features at all times. It is somewhat straightforward in design. Sliding is essential for quick travel down, with a lift to the side for easy travel up (many islands can be seen from the lift). Snowmen can be found all over the mountain, some containing Blue Coins, and one in particular hiding a pathway to the secret area (Snowmen can be melted with FLUDD or destroyed by ground-pounding them). Residents and Yoshis are somewhat uncommon. EDIT: Came up with a mission where you have to roll a snowball down to the bottom of the mountain with many enemies on the way (and yes, it's just as fragile as the giant watermelon!). It gets larger the more it rolls, and it gets faster and harder to push up the larger it is. You can spray it with FLUDD to make it smaller, but spraying it too much will cause it to melt entirely.
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Post by zommy08 on Aug 18, 2011 12:08:00 GMT -5
I always had an idea of a snow mountain in SMS, but I never really thought deeply about it. 
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Post by zommy08 on Aug 18, 2011 12:06:34 GMT -5
Someone could PM him on MKDF, SMG2.5 or YT.
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Post by sunshineforever on Aug 17, 2011 19:41:04 GMT -5
Tanooki Highlands
This largely spread-out level takes place in the skies in the high tree-tops, where an entire civilization of Tanookis live and swing around the treetops. Yoshis are very common here.
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Post by UltimoPianta404 on Aug 17, 2011 16:47:42 GMT -5
He said in an announcement that this forum isn't as popular as the Mario Kart forum, so he's only on that. Here's the direct post: I'm probably not going to appear on this forum for quite some time, it basically got taken down by the Mario Kart forum.
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