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Post by sunshineforever on Dec 8, 2011 16:29:38 GMT -5
Cool! I would really like to give you a job, but we have such a limited amount because I can't make new jobs.
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Post by sunshineforever on Dec 3, 2011 20:54:03 GMT -5
(1st post) IF NINTENDO makes a SMS sequel? Once we get models importing to work from SMS to the Galaxy games, I will personally make a new forum on proboards and start making a SMS2. I think it is THAT awesome. ^ I Approve of This Post ^
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Post by sunshineforever on Dec 3, 2011 20:35:53 GMT -5
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Post by sunshineforever on Nov 30, 2011 14:54:03 GMT -5
Holy Moly- 24 people online? That's more than half our original number! Where the heck did all these people come from?
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Post by sunshineforever on Nov 30, 2011 14:34:07 GMT -5
Hmm...
Well, thanks for keeping us updated.
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Post by sunshineforever on Nov 27, 2011 13:49:28 GMT -5
New chapter up!
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Post by sunshineforever on Nov 27, 2011 12:45:20 GMT -5
Well, I've developed an outrageous theory over this, but it's the best I can comprehend it.
The game might have some sort of invisible landing/ground pound target that locks on to whatever is below Mario, so it knows where he lands. However, if the target is moving when Mario gets closer, Mario will still move toward the target, so his ground pound moves in the same direction as the moving object.
Yeah, I dunno.
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Post by sunshineforever on Nov 26, 2011 8:42:08 GMT -5
Even better: This can be done in almost any stage with Yoshi, and sometimes without him if you get high enough!
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Post by sunshineforever on Nov 25, 2011 18:09:14 GMT -5
Well, I was messin' with my Yoshi in the 8th mission of Ricco Harbor, and I got a to a VERY high height thanks to Yoshi's spin plus then flutter-jump. When I landed, I had somehow gotten out of bounds into the background.
Since the rest of the island has no collision, I landed inside of it, which turned out to be a very f***ed up place (pardon my language, guys).
Water is only actually interactable in certain parts, and jumping gets acts very weird, as if the game can't tell where the ground is. Eventually, I got to a place where water actually worked, so my Yoshi died. I was able to make it to the area where those things I had witnessed behinf the boundries are. You can't do anything to them, or vise versa.
Doesn't make it any less odd since it's still the only area where they ever appear in the whole game.
Also, I jumped inside the blocked-off tunnel that leads to the Blooper Surfing area is the second mission. You can't get out, however, as the collison holds you inside. Speaking of collision, the tunnel's collision is actually a lot longer than the model itself is, so you're pretty much walking on nothing.
Doing some more tests as I type, so I'll report if I find anything more.
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Post by sunshineforever on Nov 17, 2011 21:56:39 GMT -5
Got a new idea for a Custom Level!
We're doing a unit on tides and how the moon causes them, and I got inspired with this idea:
It takes place in a large, brick and concreted village in the middle of a large crater flooded water. There is a gimmick to this stage: the water constantly lowers and rises over time, like in SM64 Wet-Dry World, but this time it's automatic.
I'll give a title and a more detailed explanation soon.
Oh, and that other idea I had was a bust, sorry UltimoPianta.
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Post by sunshineforever on Nov 16, 2011 15:46:59 GMT -5
The BIG LIST:
*Pianta's Heads (including the ones in those duck-floaties *Small Boat Railings *That one small rectangle-shaped pool of water near where Mario enters the level *Red Railing (The one that has the climbing fences) *Large Wall (near the Lighthouse) *Buildings *Well, this is weird: I got a Blooper into the fountain on the top side of the wall and some huge wave things appeared when we jumped in and vanished when we skidded off the fountain. *That giant yellow cage where the Shine Sprite in Episode 3 is. Causes Mario to die.
Also, on a side-note, I'd like to also point out that the roof of the Blooper racing track in Episode 2 has no collision, allowing you to Super-Jump (if you have AR) above the track, though it is impossible to get past where the walls are.
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Post by sunshineforever on Nov 15, 2011 21:26:41 GMT -5
BLOOOOOOOOOOOOOOOOOOOOOP! Anyway, I was having some fun with the Surfing Bloopers from Ricco Harbor and the Moon Jump code, and I discovered a very peculiar thing:
Apparently, some things the Bloopers are not interactable with cause them to... well, dissappear. And not respawn.
Two of these things are:
*Pianta's Head: Tried to jump on one and the Bloopers just vanished, never to be seen again.
*Boat Railings(?): I jumped onto the deck of that medium-sized boat in the middle of the ocean, and hit the small railings. The Blooper went away, but Mario just flew off, untouched.
I will do some more tests with the Bloopers and probably make a bigger list of what they can and can't interact with.
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Post by sunshineforever on Nov 10, 2011 16:25:28 GMT -5
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Post by sunshineforever on Nov 1, 2011 15:26:53 GMT -5
I know. I meant he could ask on Annoyance Posting or somewhere there.
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Post by sunshineforever on Oct 31, 2011 16:31:38 GMT -5
Part 2: Mushroom Kingdom
"And did you see me?!" Luigi yelled to Mario, Peach, and Toad, while they crossing a grassy, mushroom-filled meadow. "I was all like BANG! BOOM! And Bowser's all like, Noooooo! And that's how I was able to distract and defeat Bowser while you guys saved the princess!"
"Luigi," Mario rolled his eyes. "You passed out the moment you saw Bowser up close." The others snickered at this.
Luigi scoffed. "I like my take better. And I'm sure Princess Daisy will too." Mario rolled his eyes again.
"I can't wait to get back to my castle." Princess Peach sighed. "It's so nice, so relaxing, so cozy." She stopped and turned to Mario. "have I thanked you yet?"
"Only a million times, Princess!" Mario smiled, and Toad laughed behind them. It was nice to have Peach around them. She was so nice!
"Almost to the castle, guys!" Toad yelled. "I see it over the hills!"
"Finally, some rest and relaxa-" Mario started, but suddenly his phone went off. "Hello?" He asked.
"MARIO!" A voice screamed on the other end. It was Toadsworth. "Mario, you have to go to Isle Delfino now! Something's up. I haven't heard from their senate for a whole month now! I think something's up."
"Really? Are you sure?" Mario asked.
"Yes. Take the Princess with you too. The farther away she gets from the Kingdom, the better. You know that Bowser, never giving up."
"Now, just a second. I don't think-" Mario started, but Toadsworth had hung up. Mario sighed, and turned to the others. "C'mon, guys. We need to head off to Isle Delfino. Toadsworth things something's up."
They ran to the airstrip, where the Princess's Pink Jet was.
Well, how was it? Short, for sure. Personally, I don't like it. I felt like I got a bit lazy in it. But, whatever.
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